Introduction to Programming with Java: A Problem Solving Approach 2/e (絕)
- 20本以上,享 8.5折
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- 一般書籍
- ISBN:9781259060489
- 作者:John Dean, Raymond Dean
- 版次:2
- 年份:2014
- 出版商:McGraw-Hill
- 頁數/規格:922頁/平裝雙色
書籍介紹
本書特色
目錄
作者介紹
Description
Introduction to Programming with Java: A Problem Solving Approach teaches the reader how to write programs using Java. It does so with a unique approach that combines fundamentals first with objects early. The book transitions smoothly through a carefully selected set of procedural programming fundamentals to object-oriented fundamentals. During this early transition and beyond, the book emphasizes problem solving. For example, Chapter 2 is devoted to algorithm development, Chapter 8 is devoted to program design, and problem-solving sections appear throughout the book.
The second edition adds new language features and new end-of-chapter GUI sections that include animation. New chapters include an introduction to the Java Collections Framework and an in-depth treatment of recursion. New chapters on the book's website describe the JavaFX GUI platform.
Before diving into object-oriented programming (OOP) in Chapter 6, the second edition includes a “mini-chapter” that describes how to write multiple-method programs in a non-OOP environment. Those who want to continue this theme can follow an optional “late objects” approach by reading two chapters on the book's website before returning to OOP in Chapter 6.
Some key features include:
Introduction to Programming with Java: A Problem Solving Approach teaches the reader how to write programs using Java. It does so with a unique approach that combines fundamentals first with objects early. The book transitions smoothly through a carefully selected set of procedural programming fundamentals to object-oriented fundamentals. During this early transition and beyond, the book emphasizes problem solving. For example, Chapter 2 is devoted to algorithm development, Chapter 8 is devoted to program design, and problem-solving sections appear throughout the book.
The second edition adds new language features and new end-of-chapter GUI sections that include animation. New chapters include an introduction to the Java Collections Framework and an in-depth treatment of recursion. New chapters on the book's website describe the JavaFX GUI platform.
Before diving into object-oriented programming (OOP) in Chapter 6, the second edition includes a “mini-chapter” that describes how to write multiple-method programs in a non-OOP environment. Those who want to continue this theme can follow an optional “late objects” approach by reading two chapters on the book's website before returning to OOP in Chapter 6.
Some key features include:
- A conversational, easy-to-follow writing style.
- Simple GUI programming early, in an optional standalone graphics track.
- Well-identified alternatives for altering the book's sequence to fit individual needs.
- Well-developed projects in six different academic disciplines, with a handy summary.Detailed customizable PowerPoint TM lecture slides, with icon-keyed hidden notes.
Features
To purchase an eBook version of this title visit www.coursesmart.com (ISBN 0077532740). With the CourseSmart e Textbook version of this title, students can save money, reduce their impact on the environment, and access powerful web tools for learning. Faculty can also review and compare the full text online without having to wait for a print desk copy.
To purchase an eBook version of this title visit www.coursesmart.com (ISBN 0077532740). With the CourseSmart e Textbook version of this title, students can save money, reduce their impact on the environment, and access powerful web tools for learning. Faculty can also review and compare the full text online without having to wait for a print desk copy.
Table of Contents
Chapter 1. Introduction to Computers and Programming
Chapter 2. Algorithms and Design
Chapter 3. Java Basics
Chapter 4. Control Statements
Chapter 5. Using PreBuilt Methods
Chapter 6. Object-Oriented Programming
Chapter 7. Object-Oriented Programming-Additional Details
Chapter 8. Software Engineering
Chapter 9. Arrays
Chapter 10. Arrays Lists and an INtroduction to the Java Collections Framework
Chapter 11. Recursion
Chapter 12. Type Details and Alternative Coding Mechanisms
Chapter 13. Aggregation, Composition, and Inheritance
Chapter 14. Inheritance and Polymorphism
Chapter 15. Exception Handling
Chapter 16. Files, Buffers, Channels, and Paths
Chapter 17. GUI Programming Basics
Chapter 18. GUI Programming-Component Layout, Additional GUI Components
Appendix 1. ASCII Character Set
Appendix 2. Operator Precedence
Appendix 3. Java Reserved Words
Appendix 4. Packages
Appendix 5. Java Coding-Style Conventions
Appendix 6. Javadoc with Tags
Appendix 7. UML Diagrams
Appendix 8. Number Systems and Conversions Between Them
Chapter 1. Introduction to Computers and Programming
Chapter 2. Algorithms and Design
Chapter 3. Java Basics
Chapter 4. Control Statements
Chapter 5. Using PreBuilt Methods
Chapter 6. Object-Oriented Programming
Chapter 7. Object-Oriented Programming-Additional Details
Chapter 8. Software Engineering
Chapter 9. Arrays
Chapter 10. Arrays Lists and an INtroduction to the Java Collections Framework
Chapter 11. Recursion
Chapter 12. Type Details and Alternative Coding Mechanisms
Chapter 13. Aggregation, Composition, and Inheritance
Chapter 14. Inheritance and Polymorphism
Chapter 15. Exception Handling
Chapter 16. Files, Buffers, Channels, and Paths
Chapter 17. GUI Programming Basics
Chapter 18. GUI Programming-Component Layout, Additional GUI Components
Appendix 1. ASCII Character Set
Appendix 2. Operator Precedence
Appendix 3. Java Reserved Words
Appendix 4. Packages
Appendix 5. Java Coding-Style Conventions
Appendix 6. Javadoc with Tags
Appendix 7. UML Diagrams
Appendix 8. Number Systems and Conversions Between Them
John Dean, Park University
Raymond Dean, University of Kansas - Lawrence
Raymond Dean, University of Kansas - Lawrence